Tag Archives: word games

Google Game: Best Selling

First things first: What is the best selling Girl Scout Cookie? Want to take a guess at it? The big reveal — and the part where I get philosophical — after the jump. Continue reading

Google Game: Cool

Hold the phone. Hold the freaking phone. A Google Game that generated pleasant surprise instead of soul-withering disappointment in humanity? Get out.

Cool games? Cool fonts? Cool websites? It’s what the internet is supposed to be about! Cool words and cool math games? I couldn’t be happier. Seeing those results puts me in such a good mood I don’t even feel like making fun of the people searching for cool quotes.

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Word Games Are for Fruits

First there was Bananagrams: a banana-shaped satchel full of lettered tiles for an on-the-go word-building activity. The perfect travel game for word nerds who prefer to spend their vacations in the shade debating the ruling on the legitimacy of Latin idioms, or some arcane Elizabethan slang.

My friends got me into the game, but I have never been able to  really get behind the name. I find the correlation between bananas and anagrams tenuous at best, and as such, unsatisfactory. Ok, they share some letters, but what do bananas and anagrams really have to do with each other? Why not bandanagrams, packaged in a red paisley bindle? Or flanagrams, complemented by a Spanish custard dessert? It feels like a stretch.

Anyway, Bananagrams’ utter goofiness notwithstanding, it’s a pretty good game. But imagine my surprise today when I notice a new product on the portable word game market: Scrabble Apple. Apparently unwilling to let some no-name British wannabes horn in on the legacy they created, the honchos at Scrabble came up with their own fruity retort. Scrabble Apple. Real original, guys.

Well, once again, I’m not sold on the correlation. You need some serious license to rhyme Scrabble with apple, and I can’t see any other logical argument for putting the two together. You know, except that Hasbro will be damned if a saggy banana sack is going to cut into their market share.

Note, though, that Scrab-Apple just came out, while Bananagrams have been in the US since at least 2007, which means it took their team a full two years to launch this juicy rejoinder. I reckon that time was spent on intense sales research that revealed it really is the palatable product design that makes Bananagrams so appealing.

Of course, we know that consumers are, for the most part, suggestible morons, and that brand managers are formulaic conformist sluts. What troubles me is that I’m detecting a hostile subtextual message:

People who play word games are fruits.

If we’re such a bunch of nerdy gaylords, don’t think we’re not going to notice the not-so-subtle commentary. What’s next? Boggle Avocado… Balderdates… How about some Taboo-leh? That’s a pretty fruity victual.  Dish it out, world. We’ll take it, rearrange it, and triple word score your ass.